Gathering Skills
Butchering
This is a gathering skill that allows players to extract resources from non-sentient monsters throughout the world (Non-Sentient is a fancy way of saying dumb monsters). Players can learn this skill from trainers throughout the world. There is a Butchering trainer in every Chapter Two location.
The items you can get are meat, bones, blood, leather, etc. Most butchered items are Apothecary ingredients.
Scavenging
This is a gathering skill very similar to Butchering except it lets players extract resources from sentient monsters throughout the world (Sentient is a fancy way of saying 'monsters that can think). Players can learn this skill from trainers throughout the world. There is a Scavenging trainer in every Chapter Two location.
The items you can get are gold teeth, possessions, lucky charms, etc. It's also the way of getting all the yucky stuff that might have attached itself to the monster, like leeches, ticks, and fleas.
Cultivation
This is a gathering skill. Players can learn this skill from trainers throughout the world. There is a Cultivating trainer in every Chapter Two location. Players with the cultivation skill can grow their own weeds and fungi. Most weeds/fungi are Apothecary ingredients.
Switching Skills
You can switch your gathering skill by talking to a gathering trainer. If you switch gathering skills, all progress in your previous gathering skill is lost.
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