Posts: Patches

MMO Warlord Patches


[Patches] Patch Day! Game Update 1.0.6!!

submitted by lifebane on Dec 2nd, 2008 - : - 0 comments

The update you've all been waiting for, 1.0.6, is almost here! We wanted to thank everyone who tested and provided feedback on this update's content.

On Tuesday, 12/2/08 all servers will be brought offline to begin the update. North American servers will be brought down at 6:30AM EST with Oceanic servers to follow at 9:00AM EST.

New Careers Released! - With this version we are happy to announce the release of the Empire’s Knight of the Blazing Sun, and the...
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[Patches] Game Update 1.0.5 now live

submitted by lifebane on Nov 18th, 2008 - : - 0 comments

WAAAGH!!!

Game Update 1.0.5 arrives Tuesday, 11/18 and with it comes a number of great an exciting changes.

Prepare for the coming of the Blackguard and Knight of The Blazing Sun! These two tank careers square off and provide players with even more means to crush and conquer their enemies and defend their homelands!

All North American Servers will be brought down at 6:30AM EST to begin the update. Oceanic Servers will follow at 9AM EST. We anticipate all...

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[Patches] BIG PATCH - 10/29/2008

submitted by lifebane on Nov 5th, 2008 - : - 0 comments

GENERAL

* Fixed several causes of crashes and assert errors.
* Many exploit fixes have been included in this update.
* The drunken animation will now play when you are seated.
* All reactive damage and healing gems can now proc their effect a maximum of once every 5 seconds.
* The logout timer has been changed from 30 seconds to 15 seconds.
* Female characters should no longer display jaw movements when idle.
* After each...
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[Patches] Oh no, not the seeds! Patch 1.0.3

submitted by lifebane on Oct 15th, 2008 - : - 0 comments

Highlights

* We’re pleased to announce the addition of a new regional chat system. This item has been one of our most requested features, and you can find the details below.

* We have made additional improvements to the functionality of the /ignore command. This command should now work more consistently.

* A “new mail” icon has been added to the edge of the minimap to alert players when new mail messages have...
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[Patches] Game Update 1.0.2: 10/09/2008

submitted by lifebane on Oct 10th, 2008 - : - 0 comments

Current Realm Population Bonuses +20% XP & +20% Renown Server Realm ...
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[Patches] Game Update 1.01: 10/04/2008

submitted by lifebane on Oct 4th, 2008 - : - 0 comments

Warhammer Online: Age of Reckoning  Warriors of Order and Destruction,  Welcome to the war-torn battlefields of the Age of Reckoning! My name is Destin Bales, and I'm the Live Producer for Warhammer Online. It's my job to ensure that we successfully make the transition...
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[Patches] Hotfix Notes: 10/04/2008

submitted by lifebane on Oct 4th, 2008 - : - 0 comments

Content Made additional fixes to resolve issues with the final boss of the 'Neborhest's Vanguard' public quest.

Items Sovereign Set items on the Renown Merchant now have the proper requirements for purchase.
 
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[Patches] Hotfix Notes: 10/03/2008

submitted by lifebane on Oct 3rd, 2008 - : - 0 comments

Art and Animations Bats will now flap their wings properly.
Tweaks have been made to improve the animations of the Hydra.
Female Dark Elves will no longer appear to have distorted faces when in a sitting position.
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[Patches] 10/02/2008 Afternoon Updates

submitted by lifebane on Oct 2nd, 2008 - : - 0 comments


Pressing 'R' will once again cause players to begin a reply to the last player who sent them a /tell.
Chat font settings will now once again save properly upon relogging.
User settings for graphical options will now save properly.
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[Patches] PvP System Update - live!

submitted by lifebane on Sep 20th, 2008 - : - 0 comments

Funcom announced the release of much anticipated and greatly delayed pvp patch.  many new changes and in light of Warhammer Online's almost simultaneous release one has to wonder about the timing of that patch.  Anyway, the patch looks to be an improvement and provide some much needed pvp love.  PVP leveling system and new pvp gear sets in particular will motivate people to go hack one another up in Hyboria.  We will have to see how the general player base feels about...

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[Patches] Beta Patch Notes: 09/11/2008

submitted by lifebane on Sep 11th, 2008 - : - 0 comments

Beta 4.1.1 Producer's Letter - Open Beta  Hello Everyone,   It's great to see all of you enjoying Open Beta! The past few days have been exciting and eventful and we couldn't be happier with the feedback we've been receiving. Even so, it's clear there are still some pesky bugs that need...
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[Patches] Beta Build Notes: 09/07/2008

submitted by lifebane on Sep 7th, 2008 - : - 0 comments

Beta 4.1 Producer's Letter - Open Beta  Hello Everyone,  Welcome to Open Beta!  This is a huge milestone for Mythic Entertainment and every member of our team. We can't express our excitement enough, and our energy level is without...
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[Patches] Age of Conan: Patch Notes 08/27

submitted by lifebane on Aug 28th, 2008 - : - 0 comments

GENERAL
Basic Riding Skill price changed to 25s. Advanced Riding Skill changed to 50g. /guild should now always work after zoning. Assassin Epic Tier 3 chest piece no longer hides arm pieces, and texture clipping on shoulders has been fixed. COMBAT
Cannot charge a player/npc that is already charging someone else. The charge gameaction will now check if you are already charging, and will not start another charge until the...
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[Patches] Patch Notes 08/06/2008

submitted by lifebane on Aug 7th, 2008 - : - 0 comments

As announced, today's update is a small maintenance that fixes some issues. The update which is currently available on the test server needs some more testing and is planned to be ready for the live servers soon.

The update today includes the following:
Resolved several issues with the Arena access quest, hopefully it should work correctly this time, and this time we really mean it! (or poor Aquilus might meet with a very unfortunate end if he insists on being so...
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[Patches] 07/31/2008 Patch Notes

submitted by lifebane on Jul 31st, 2008 - : - 0 comments

CLASSES
All Assassin, Barbarian, Bear Shaman, Conqueror, Dark Templar, Guardian, Herald of Xotli, and Ranger combo damage and stamina costs have been rebalanced to match the newly adjusted animations.

Priest Archetype
Spirit Aegis will now give 0.5% invulnerability to Holy and Fire instead of 1% Fire with the first rank trained.

Assassin
Combos granted by feats should now deal significantly more damage than before.

Dark Templar
...
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[Patches] 07/23/2008 Patch Notes

submitted by lifebane on Jul 23rd, 2008 - : - 0 comments

Greetings fellow Hyborians.  Today the gods at Funcom have chosen to grace us with another patch, a surprisingly small one yet potentially important one.  You will see for yourself but the big change of note is that the memory leak problem has been tackled and is supposed to have been dramatically reduced.  Judge it for yourself once you get back in game!  See you in Age of Conan!

"Today's update is aimed at helping address some of the memory leak issues...

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[Patches] Update Notes - July 17th, 2008

submitted by lifebane on Jul 17th, 2008 - : - 0 comments

Player Character

* Dead team members will now get quest kill credit if they are within range.
* You now only prohibited from entering stealth mode if team members are in combat nearby.
* All your team members and their pets will now get the fatality buff when a team member performs a fatality.
* The mentor and apprentice will see an onscreen message regarding confirmation or declining of pending apprenticeship requests.
* Mesh effects during...
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[Patches] Patch Notes 07/10/2008

submitted by lifebane on Jul 10th, 2008 - : - 0 comments

Classes

Mage (General) Dark Meditation is now a self-only channeled spell and will no longer stun the user. Dark Meditation now has new effects associated with it.Rogue (General) Mountaineer will now reduce duration of the effects of Bruised Body by 50%/100% and Broken Bones by 25%/50% per respective rank.Soldiers (General) Surging Health will now increase in...
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[Patches] Patch Notes 07/02/2008

submitted by lifebane on Jul 3rd, 2008 - : - 0 comments

Player Classes

Mage

* Tome of Erlik now has effects and sounds.
* Purge now has sound and particle effects associated with it and should now go on the appropriate cooldown. Purge now provides 5 seconds of immunity in addition to removal of effects.
* Misdirection now has received a better visual and should no longer look like a lightning strike.
* Weakened Protection will no longer refresh itself after the player cancels his own Absorb buff....
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[Patches] Patch Notes 06/23/08

submitted by lifebane on Jun 23rd, 2008 - : - 0 comments

Massive PvP

* Player city keeps now contain a vendor that sells siege weapons.
* Players will now get teleported out of the zone before the battle starts.
* Traders that would not spawn at the Battlekeep Tradeposts will now spawn. Traders will now be available at Battlekeeps.
* Ballista NPCs will no longer spawn at an unbuilt tower.
* The Boarder Kingdoms has had its environments adjusted. This should reduce...

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[Patches] Patch Notes 06/16/08

submitted by lifebane on Jun 16th, 2008 - : - 0 comments

Player Characters

ArchetypeNew buff counters were added to a number of mage and soldier effects.All gathering feats should now have the correct proficiency suffix in their name (e.g. 'You need Woodcutting Novice to perform this action' messages).The Goad ability can be trained and used on a NPC that does not have aggro on you. You must be in combat to use this ability.The buffs from...
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[Patches] Patch Notes 06/09/08

submitted by lifebane on Jun 9th, 2008 - : - 0 comments

General
By popular demand we have added a new "Level up" sound effect.
Player Building tooltip displays correct predecessor information now.
Fixed some randomness in when you would see the tutorial popup flags.
Trading with another player will no longer cause traded items to appear in the incorrect inventory tab.
Removed the commandline to setting hotkeys since it was only intended to debug hotkeys before the GUI was there
...

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[Patches] Demonologist AE Spells nerfed!

submitted by lifebane on May 28th, 2008 - : - 0 comments

Greetings denizens of Hyboria.  With today's patch Demonologists across the lands awoke with a nasty surprise, their AE Spells had been modified.  Now both variants of their AE abilities have a recast time component added to them.  This basically means that you will not be able to chain cast your preferred AE spell (Fire or Lightning) quick enough to kill multiple mobs at once.  You will have to rotate in both of your AE's in order to accomplish what you did...

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